top of page
Profile
Posts (4)
Nov 10, 2025 ∙ 3 min
Case Study: Ou Game – Amos Rex
A foresight-driven design project by Tngl Studio In 2023-2024, Tngl Studio partnered with Amos Rex to test a new way of engaging museum visitors. Developed in close collaboration with Kristiina Syssoev and Melanie Orenius from Amos Rex , the project gave life to the Ou Game: a multilingual, interactive card game shaped by service design, foresight, and educational theory. Inspired by Ou—a shapeshifting emotional being that has been part of Amos Rex’s identity since the beginning—the game...
104
0
2
Oct 17, 2023 ∙ 1 min
Project Belong: Students as the Architects of Inclusive Schools
Students and faculty from the International School of Helsinki, in collaboration with Tngl Studio, will lead the workshop 'Project...
29
0
3
Sep 29, 2023 ∙ 2 min
Strengthening Bonds and Cultivating Leadership: Happy - The Social Card Game
In today's fast-paced and digital world, finding meaningful ways to connect with others has become increasingly important. Whether it's...
53
0
4
Tngl Cards
Admin
More actions
bottom of page
